International Meeting for Autism Research (May 7 - 9, 2009): Social Stories to Improve Social Skills in Children with Autism Spectrum Disorder: a Systematic Review

Social Stories to Improve Social Skills in Children with Autism Spectrum Disorder: a Systematic Review

Friday, May 8, 2009
Northwest Hall (Chicago Hilton)
2:30 PM
B. G. Clark , Pediatrics, University of Alberta, Edmonton, AB, Canada
M. Karkhaneh , Pediatrics, University of Alberta, Edmonton, AB, Canada
Background: Over the past 20 years a variety of treatment approaches have been developed for and applied to children with Autism Spectrum Disorders (ASD) to remediate the core deficits. Since the early 1990s, Social Stories have been suggested to positively affect the pro-social development of children with ASD and much effort has been made to justify their expanded use.

Objectives: Our objective was to conduct a systematic review of the literature on the efficacy and effectiveness of Social Stories in the treatment of autistic children.

Methods: Using pre-defined, rigorous methods, two reviewers independently screened articles for inclusion, applied study eligibility criteria, extracted data, and assessed methodological quality. Results: A qualitative analysis was conducted on six eligible controlled studies.

Table 1: Overview of Study Objectives, Design, and Sample Characteristics

Study
Objective(s)
Design
Sample Characteristics
Sample size
(% males)
Age range, years (mean)
Description/severity of autistic symptoms
Diagnostic criteria (independently confirmed)

Andrews 2004

To increase game playing skills, story comprehension, and social skills comprehension

RCT (parallel)

20 (NR)

8-12 (10)

Severity not reported; children were verbal and could read and understand written words at or above first grade level

DSM-IV-TR, ADOS-G (NR)

Bader 2006

“To increase emotion recognition and labeling skills”

RCT (crossover)

20 (NR)

6-13 (9)

Severity not reported; children were verbal and could read and understand written words at or above kindergarten grade level

DSM-IV-TR, ADOS (NR)

Feinberg 2001

To increase four specific social skills during game playing

RCT (parallel)

34 (74%)

8-13 (10)

Moderately severe symptoms; children had at least phrase speech

DSM-IV, ADOS-G, ADI-R, GARS (NR)

Quirmbach 2006

1) To increase game playing skills and story comprehension; 2) to compare different story formats; 3) to assess children’s ability to generalize and maintain skills

RCT (parallel)

45 (93%)

7-14 (??)

Children could read at or above first grade level; 42/45 children diagnosed with autism and 3 with ASD

DSM-IV-TR, ADOS (NR)

Ricciardelli 2006

To improve five specific pro-social behaviors

CCT

(parallel)

6 (100%)

10-13 (11)

Cognitive levels average to low average; some verbal skills present

NR

Romano 2002

To reduce inappropriate communication, aggressive behaviour, and inappropriate socialization behaviours

CCT (parallel)

10 (50%)

4-8 (6)

Children able to communicate (express wants and needs) either verbally or non-verbally (i.e., augmentative device, manual communication board, sign language, modified sign language, gestures)

NR

RCT=randomized controlled trial; CCT=controlled clinical trial; NR=not reported

Conclusions:  Of the six unpublished controlled trials (four RCT, two CCT) evaluating the effect of Social Stories on ASD patients, five (four RCT and one CCT) concluded that social stories are effective in terms of decreasing aggressive behavior, improving communication and socialization skills, teaching social skills, increasing game playing skills, enhancing comprehension and generalizing social comprehension, and increasing facial emotion learning and labeling. One study also demonstrated that both standard and directive story formats can be equally effective in eliciting game play skills.

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